Introduction to Unity
Christine Hart
If you've ever considered making a game, chances are that you'll have heard of Unity. As a cross-platform tool that can be used to build 3D or 2D games and simulations, Unity has become hugely popular to entry-level and professional game developers alike. This talk will be a fast-paced overview of some of the built-in and some of the almost-built-in tools that can be used to rapidly pull together prototypes or simple games, and give some live demos and insights into what it can do and how to work with it to make something fun. Expect a little bit of C# code, a handful of slides, and some explosions.
If you've ever considered making a game, chances are that you'll have heard of Unity. As a cross-platform tool that can be used to build 3D or 2D games and simulations, Unity has become hugely popular to entry-level and professional game developers alike. This talk will be a fast-paced overview of some of the built-in and some of the almost-built-in tools that can be used to rapidly pull together prototypes or simple games, and give some live demos and insights into what it can do and how to work with it to make something fun. Expect a little bit of C# code, a handful of slides, and some explosions.