DrupalCon New Orleans 2016: Building Empathy in the Enterprise
When designers talk and write about “designing with empathy,” all too often they focus on creating something entirely new. How do you observe and listen to people in order to find a problem they didn’t know they had? How do you use those insights to create a new business, or develop a new product?
Unfortunately, that’s not the world most of us live in. As designers, we’re often tasked with incrementally improving existing experiences, or creating new features that have to live within an existing architecture. What’s more, creating those experiences requires working across a multitude of internal fiefdoms, each with its own set of priorities. How do you balance all of these considerations while maintaining a focus on user-centered design?
In this session Dani Nordin, Director of Digital UX at Pegasystems, will discuss:
The differences between creating new things and building on top of existing infrastructure, and what they mean for UX Designers
The role of the authoring experience in creating a successful experience for users;
How to help high-ranking stakeholders understand the needs of people “on the ground;"
The importance of measuring and benchmarking UX to gain the buy-in needed to support a user-centric culture;
How to create and take advantage of research and empathy-building opportunities within your organization.
This session is for you if you:
work in-house on large, complex projects that involve multiple stakeholder groups and competing priorities;
get frustrated that features get pushed through because a VP wants it, not because they create a better experience for their users;
want to create a culture of empathy within your team, not just for the end users of the things you create, but for the people who have to maintain them day to day.
About the Presenter
Dani Nordin is Director of Digital UX at Pegasystems, where she oversees user experience improvements for all of Pegasystems’ global web properties. She is the author of several books for O’Reilly, including Drupal for Designers, Planning and Managing Drupal Projects, and Drupal Development Tricks for Designers. She has also created two video series for O'Reilly, Learning UX Fundamentals (2015) and Designing with Empathy (2015).
Unfortunately, that’s not the world most of us live in. As designers, we’re often tasked with incrementally improving existing experiences, or creating new features that have to live within an existing architecture. What’s more, creating those experiences requires working across a multitude of internal fiefdoms, each with its own set of priorities. How do you balance all of these considerations while maintaining a focus on user-centered design?
In this session Dani Nordin, Director of Digital UX at Pegasystems, will discuss:
The differences between creating new things and building on top of existing infrastructure, and what they mean for UX Designers
The role of the authoring experience in creating a successful experience for users;
How to help high-ranking stakeholders understand the needs of people “on the ground;"
The importance of measuring and benchmarking UX to gain the buy-in needed to support a user-centric culture;
How to create and take advantage of research and empathy-building opportunities within your organization.
This session is for you if you:
work in-house on large, complex projects that involve multiple stakeholder groups and competing priorities;
get frustrated that features get pushed through because a VP wants it, not because they create a better experience for their users;
want to create a culture of empathy within your team, not just for the end users of the things you create, but for the people who have to maintain them day to day.
About the Presenter
Dani Nordin is Director of Digital UX at Pegasystems, where she oversees user experience improvements for all of Pegasystems’ global web properties. She is the author of several books for O’Reilly, including Drupal for Designers, Planning and Managing Drupal Projects, and Drupal Development Tricks for Designers. She has also created two video series for O'Reilly, Learning UX Fundamentals (2015) and Designing with Empathy (2015).